john feather
john.eden.feather@gmail.com8319179686
san francisco
I am a Bay Area based VFX artist with 16 years of experience in photo-realistic facial modeling, texturing, rigging, and animation, as well as a wide variety of general VFX skills. I have extensive experience in team leadership, artist mentoring, tool development, pipeline integration, and the general advancement of core facial rigging asset creation, workflow, and technology.
Skills
- Advertising
- Animation
- Art Direction
- Character Design
- Cinematography
- Graphic Design
- Modeling
- Motion Graphics
- Photography
- Print Design
- Web Design
- Web Development
creatures 1998 - 2014
personal and professional creature work - ordered chronologically
albert
real-time avatar design and rig - client: 3DMe
dr. smenk
real-time avatar design and rig - client: 3DMe
dr. smenk
real-time avatar design and rig - client: 3DMe
tura
real-time avatar design and rig - client: 3DMe
mommy
personal project
mommy
personal project
gollum
facial network modeling and rigging - client: WETA digital
leatherback turtle
creature design and rig - client: T.O.P.P.
baby
personal project
jack the giant slayer
facial lead - sole modeler for fee, fumm, sentry, and little-head rigs - client: Digital Domain
jack the giant slayer
facial lead - sole modeler for fee, fumm, sentry, and little-head rigs - client: Digital Domain